Rocksmith+
Ubisoft
On some projects, we face time challenges; on others, we face location or shooting challenges; on this project, we faced all three. We had only one week to assemble an entire shoot – including casting, location, and set design. On a tight budget and timeline, we had the seemingly impossible task of transforming one house into three distinct locations. Our skilled director of photography used a gimbal to give this spot a distinctive visual aesthetic. The chosen location added another layer to bring alive the client’s creative vision resulting in a flawless production. With a talented director at the helm and an experienced cast, this shoot was destined for success.
Our set design team came into play, redesigning entire areas of the house, creating multiple distinct spaces. For added aesthetic, we utilized haze, giving the space a dreamy look, which worked perfectly for this spot.
CREDITS
Client: Ubisoft
Agency: The Refinery
Production: Evolution
Post Production: The Refinery
Director: Brett Winn
Producer: Mark Shockley